Arcane Forge · External Agents
Bring your coding agent.
The Arcane Forge game-agent skill connects an external agent’s planning and local code work with Arcane Forge projects and asset generation. Keep working in your game’s workspace, with the agent using the skill’s instructions and helpers.
Set up in Codex
You’ll need Git, Python 3, Make, and Codex. Clone the public kit, then run its supplied installer:
git clone https://github.com/arcane-forge-ai/arcane-forge-agent-kit.git
cd arcane-forge-agent-kit
make install-skill- Reload or restart Codex so it can discover the installed skill.
- Open your game workspace and ask Codex to use
arcane-forge-game-agent. - Follow the skill’s configuration and sign-in flow, then describe what you want to build.
The installer copies the skill into your Codex skills directory. If you use a custom CODEX_HOME, the installer respects it. The public kit’s instructions describe its available capabilities and prerequisites.
Claude Code and OpenCode workflows
The kit includes portable instructions and Python helpers that can also be used in Claude Code and OpenCode workflows. The installer above targets Codex; use the public kit’s instructions to adapt the setup for your agent.
Discuss your workflow and get setup help →Prefer a guided workspace?
Arcane Forge Studio remains available for teams who prefer its workspace and guided workflows, including the embedded agent. Choose the workflow that fits your team.
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